I can't get over how genius this game is. It is simple, the physics are consistent (which is very VERY important), the sound and visual queues are great and, most of all, it's fun! I've never really been a fan of rage inducing games, but I caught myself not only not getting that mad, but actually enjoying all of my experienced with Tera. It provided me with a challenge, but it actually had consistent work behind how the sword moves and behaves, which made me not get frustrated as easily, since I felt like each time I threw myself onto a rock I felt a sense of pride for having figured out the ammount of strength and the angle in which I had chosen to do so. The UI is also great, the art is simple, yet charming and I love that the gameplay is so polished you even had time to add the plus challenge of the stars! I think my only (and not really that bad) complaint is that the level design got a little bit too tough too fast for me, but that may be because I suck at these type of games. I'm sure this will be a fine contender for the runner ups and maybe even top ten! 10/10 would become a sword again