Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Interesting concept—I managed to complete it in three attempts. It could use some polishing; for instance, after an enemy dies, the quick attack keeps triggering on the already defeated enemy. I also think it would have been cool to add some medieval background music for the vibe.

We had music but unfortunately, when exporting to HTML5 the audio didn't export.

I plan on polishing the game to achieve the vision of a tactical roguelike deckbuilder. This fight is supposed to be an elite fight but its all we got done. :(