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The art is really good and it's a fun concept. I wish allies wouldn't retreat right away when they get the sword because it feels hard to make them attack but I understand they have to back up for balance/keep it engaging. Really impressive for the time though to have so many enemies/troops. (What do the angel/healers do?)

Thanks so much for checking it out and for the feedback! The healers were originally going to keep their distance and heal allies, but we ran out of time, unfortunately.

The units walking backwards was a half-implemented feature where if your side's "knight" unit was still alive and inactive, they would walk the sword to them. The knight would then advance down the battlefield. Unfortunately, it's not working as intended, and units will just walk backwards to their deaths. ^_^;

Thanks again for the kind words!