Thank you for the response. I did enjoy the cutscene in the end, after just barely managing to beat it.
Hopefully you will manage to do more with your time after every Jam attempt. I would recommend next time focusing first and foremost on how the game feels to play, and if the difficulty is balanced. Art and story have their appeal, but they won't see the light of day if people find your game unfun and don't play it, though this may sound harsh. I am not a game designer, but I think this is important.