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Ednerman

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A member registered Aug 02, 2022

Recent community posts

Thank you for the response. I did enjoy the cutscene in the end, after just barely managing to beat it.

Hopefully you will manage to do more with your time after every Jam attempt. I would recommend next time focusing first and foremost on how the game feels to play, and if the difficulty is balanced. Art and story have their appeal, but they won't see the light of day if people find your game unfun and don't play it, though this may sound harsh. I am not a game designer, but I think this is important.

A cool concept, but frankly dodging the various obstacles soon becomes nearly impossible, and it doesn't feel fair at all. The rifle limiting your area of movement, and seemingly in random locations, further decreases the players dodging options in 1 dimension (I get that you made it do lower damage for this reason, but the issue is still there).  The 45 degree missiles and 90 degree projectiles team up to make undodgeable situations quite often.  Maybe I'm just bad tho idk