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This appears about a second or two after the explanation on Crises, so the player doesn't have enough time to read the explanation on Crises.

I recommend either...
1) ...combining both explanations into one panel (you have screen space for it on browser, not sure on mobile), or...

2) ...delaying the combat/defense threats by one turn, or...

3) ...queuing tutorial panels like this so that the next one appears after the previous is dismissed.


(+1)

Yeah I agree that something needs to be done. Thanks for the suggestions on it. I'm probably going to delay the defense system from showing up for another turn so do something similar.