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(+1)

I completed the game today I decided to go to play it. Most of my time was poking the Busy Fairy becasue I realized she exhaled some times which was so good. I could pass through all levels easily except Rise and Shine, the  moment the game wasn't playing around anymore. I had to (embarrasingly) watch a video at the end to know how to pass... I'm dumb... I forgot fairies woke up with touch.

I hoped the game was also for mobile but probably would be very hard... Or no? Anyways I doubt this thing would come.

Also, I think you should add a wall in front of the Busy Fairy in Repeated Offense, you can cheese It by just timing... Unless, you want players to help players to also speed run, could be useful for stuffs like that.

(1 edit) (+1)

While I was messing around with the dev console, I discovered many things: angry Gray Toads idling, but they seem very unfinished and their eyes are in a strange place, but they can attack whenever the fairy is close but their range can pass through anything. I also discovered that It is true that the Gray Toads had lick animations, but their awake one seems unfinished unless it was intended to look this delayed. They also have a strange sprite after I poked them for more times and they didn't turn back to their normal angry face after this, in this, they cannot face or look where you are until you come near and they look sleepier. I also discovered that this must what you did most videos with.

Also, I saw a loading screen that is not seen in gallery for some reason, showing a fairy coming out of a apple (Worm Fairy leaked). Was it not being listed intentional?

(I also tried to get to the test level trying to bypass the fact they cannot really unlock any level and then I used the clear all levels in map when I realized all levels were just First Steps. Ah yeah, my favorite set of test levels... I hope they stay on the final game. I really didn't saw that coming)

sleeping toad

The sleeping toad has received some tweaks since the demo to avoid those scenarios. But yeah the dev console can create some pretty strange scenarios.

loading screens

The gallery is built manually, I forgot to add the picture for the demo.

test levels

The current demo has no test levels, so trying to open them defaults to the first level.

Thanks for playing!

Rise and Shine

Bonus levels are more difficult to regular ones, it is ok to skip them if you get stuck.

mobile

Not for release, first it will be for pc online

repeated offense

The timed jump is intended as a fun curiosity. The game wont require that level of dexterity for regular solutions.