Unique mechanic. Also this game look like Covemount.
Blower Pot
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I looked at this game so much that I even learned to (almost perfectly) replicate the artstyle of the fairies and toads. I even decided to make that Miku Fairy post from Twitter in pixel art here.
I saw the little update, I liked these little loading screens too, I wonder if there will be any more loading screens for all faries...
Cool game, it looks like the old games that existed during the flash's life. Also, LEVEL CREATOR IS AWESOME (sad that isn't in Puzzles, which is just Adventures but for Poki)!
(I just realized that the many objects in Box Kid Puzzles are like from Robbo, the bombs that explode upon destruction, the lighting guns being like the laser guns, and he magnets being like the fans, and the robots of course)
To beat it you are first forced to use the sea box, then, there is the forest box but don't push it into its target. Instead, push it into the water to make you able to push the dream box into the dream target. (I remember you as being that one that commented on Demolite before I accidentaly deleted it, but now I reuploaded it)
It will get more soon. I plan to add many more levels. But I won't add a too big amount of objects. I did it with SWAP BOX and it was a large regret. It is hard to do the enemies, it takes me a while to test them, see if they'll work even with the limitations of PuzzleScript, and if they will be easy to make (becasue making something like more of 8 different sprites for each thing would take hours to create, I fear that this will be the case for Merad Roller and Freezy Snake. I haven't found a easy way to make Emerad Roller to work, so I may rework it, and maybe with Freezy Snake...). Anyways, it is good that you liked it.
In level 2, there is a sand ladder, it crumbles when you uses them. So they are one-use. You must first get to that sand block to destroy the wood ladder. Becasue if you climb it, have you will die cause you cannot stop climbing up or down until you reachesw its end, and the red ruby kills you. So destroying the wood ladder allows you to be able to gstop before you hits the ruby. You must climbs from the sand ladder becasue there is a spike in the way if you tried to walk over the ladders. After getting the coins from there. You must go the that ladder that is next to the left wall of the room, the last coin is there. This level requires you to go in these two ways in a certain order, if you climb the sand ladder that gives you access to the sand block but instead uses it to move to the other sand ladder next to the left wall, yo cannot destroy the wood ladder anymore. Was it useful?
While I'm not working on Inverted, I will do another simple game while this, Demolite. This is a game made in PuzzleScript, but you doesn't move like in top-down, your character can be affected by the gravity, so they can fall. This game have been heavily inspired by Lode Runner that it could be considered a PuzzleScript demake of it. In Demolite, you controls a... Drill? And the world gone into a financial crisis so this very weird-looking hero goes to steal the money from the hogrians.
In this game, there are a variety of materials and designs of objects. Each materal and object work different. Wood can be drilled. Metal cannot be drilled. Sand will crumble apart once you stands on it. Ruby destroys you character. Ice makes you to slip, making you to uncontrollaby slide. Gel will bounce you off if you are near it. There are many designs of objects that have different variants that use these materials, for example, blocks can be walked on, usually. Ladders can be climbed. Ropes cannot be landed on, you can only pass through them when falling. And cages can be pushed.
The direction where you drills depends on where your character is facing, if it is on the middle, how it gets after falling or using ladders, it can drill down. But if it moves to left and right, it can drill them to left or right depending to where it is facing, needing you to fall down to get in the middle to be able to drill objects that are down to reach places.
But objects aren't all that are in your way. Hogrians know that you are here and so they will try to kill you. Ruby Totews can walk to back and forth, fall, use ladders, and can destroy ruby blocks. Hardbeetles will be harmless at first, but their deadly ruby spikes will appear all round them after some seconds, avoid them as well, except when they aren't with their spikes. And Tired Groggos will shoot ruby projectiles from their mouths.