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I've not played either Wario land or Antonblast but I've heard a lot of good things about them so I'll be sure to give them a look! I'm glad you enjoyed the gameplay mechanics, it's where most of the dev time went tbh, and as a result, the level ended up being a bit rushed (I had to get the large majority of it out overnight on the last day @_@ ). I'm glad you got to experience the "getting the hang of it" part, i was worried the game might be too short for the player to learn controls well enough to experience some of the included sections.