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Awaken in a room, trapped, only with the knowledge that something is hunting you. This creative experience added in with a touch of puzzle solving kept me on my toes wanting more!

I enjoyed the idea of constantly being chased by a creature while attempting to solve certain puzzles in order to progress, And the addition of key abilities(Sound, heartbeat, clock) allowing you to determine if the creature is near brings depth.

I would like to see more involvement of those abilities, maybe a meter to hear your footsteps? Or, we have to actively do something so we don't lose that ability.

If we ever get a full release. I would enjoy being able to move around the monster, instead of hiding, waiting, then continuing. So there is always a way to be on your toes, maybe even the monster could check the hiding spots?

Otherwise, I enjoyed this game, and am looking forward to it's continuation!

Thank you Lexip_Games, for a puzzling, hole in my room experience!๐ŸŒน

Thanks for playing the game carefully and for writing very good suggestions to improve it ๐Ÿ˜๐Ÿ™ Your comments will definitely have an impact on completing the upcoming chapters ๐Ÿ‘Œ

Sounds great, thanks for responding! I'll keep and eye on it's production then!๐Ÿ‘€