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Hmm! I mean for players to be able to win battles on 0 Stamina or Willpower, being able to heal once the battle is over and potentially keep going. But I hadn't considered what would happen if the player lacked resources to heal with, and entered battle with 0 of either resource. I'll have to include a check for that at the start of each battle. Thank you very much for catching this, I'll take care to resolve it for the demo's last update!