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oh, and one thing I've found, if you have 0 willpower and get into a fight, the fight still happens until the enemy uses a binding attack and you lose instantly. That on its own makes sense to me, but it also loses you the fight even if you spent your first turn moving out of range. The attack doesn't actually hit, but you're still captured.

Hmm! I mean for players to be able to win battles on 0 Stamina or Willpower, being able to heal once the battle is over and potentially keep going. But I hadn't considered what would happen if the player lacked resources to heal with, and entered battle with 0 of either resource. I'll have to include a check for that at the start of each battle. Thank you very much for catching this, I'll take care to resolve it for the demo's last update!