Pretty cool mechanic, the only grip that i have is that it sometimes a bit hard to figure out your actual position relative to the world, though that might just be me.
Other than that, it seems to be a relatively simple game executed well, good job.
I knew that precision with a perspective like this was going to be a challenge. One of my cut features was to have a projection of the player appearing onto upcoming obstacles to help you align yourself, I simply ran out of time.