Certainly a different take on the theme than what Ive seen in other submissions! Its an easy to understand game with clean visuals, though does suffer a bit in gameplay from having the same collection loop. Ill suggest adding other enemy types that lead their shots, or even cause an area to give damage over time - something to stop the player from beelining it to the animals and rarely taking damage. Adding a bit of progression for each animal type increasing damage or having different effects will also help, since 9999 damages every time makes the animals all feel the same. Dialogues are very nice, and feel natural [except for animals agreeing to be fired out a cannon, but hey, its a game after all]. Overall, a cute and silly game that needs some work