Thank you very much for the incredibly kind words! Armored Core prototype/demake(???) was kinda what I was going for.
Yeah the fights are supposed to be just hectic enough. And the lack of verticality is actually due to a design flaw I didn't want to address just yet on my side for how I setup the enemies. The raycasts go out in a line instead of in a cone. So if you are above or below the plane of an enemy... They can't see you! haha! Def want to address that going forward!
You trying to wall run in a mech huh? Well whatever floats your boat. ;)
Thank you again for the playthrough and review. Cheers! :finger guns: