The controls and the way you attack were very difficult to get used to, it generally didn't feel that good to try and do damage and focus on dodging at the same time. It felt like I had to fully commit to one or the other otherwise I'd either have no damage or take hits. The worm boss also felt a bit tanky compared to the other two. The deflect mechanic seems a bit overtuned as you can deflect basically any boss attack and not really learn the boss attack patterns or movesets.
I do like some of the smooth animations on the arena in the final boss though!