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(1 edit)

Yeah, there's some player-direction issues to address, but the visual-direction/framing is really solid. Excited to see the next version - keep us updated at FCAS. =) (Also, fair dues for doing this in Godot, I'd say you encountered a few surprised during development!)

I owe it all to my programmer, I'd have dust in my hands without him! 

Once I manage to rid myself of the interminable urges of my secondary project, Blue Bell will be back on the menu