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Thanks for the feedback! We've since modified the game quite a bit, but this is all we could get done in time for the jam deadline.  I ended up making the rocket slow down instead of speed up while just flying, so that you HAVE to use the booster walls to maintain speed and stay alive. It also makes it a lot easier to control because the speed doesn't get out of hand. I think the controls could be a lot better done, but those controls took a while to get as good as they are.