I like it, the wall climb mechanic is a cool and interesting way to have players avoid attacks, and pogoing is always a fun include for this type of game.
The final boss was a great fight, good variety of attacks that require dodging in different ways, cool aesthetic and music, overall a very engaging battle (and you can pogo him to the rhythm which I really liked).
The second boss however, the worm, was a bit of a slog. The fight feels like it takes forever since he's not on screen a lot of the time, and his attacks are fairly easy to dodge so it's not all that engaging. I'd say maybe lower his hp a good amount, and his attacks could be a bit trickier.
Other than that though it's a fun game, good work :)