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(+3)(-1)

Use bulky units like the centaur, fox, or minotaur that could tank the enemy wave

And always save DPs so you can re-deploy them even if catapults take them out


Though I'm planning to nerf the catapult so they can't shoot as soon as they appear to make the game more fair

(1 edit)

the cannons are also bs, fire the moment they get on the field and are tanky af, and one shot my goblin mages, I think either of them would be fine if we could yknow swat the projectiles out of the air with our telekenesis