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(+1)

Have good fun with this game! I'd have liked to have a secondary attack though.

Btw, not sure if sliding movement is what you intended. You could use GetAxisRaw() instead of GetAxis() to get a smoother movement

We really wanted to focus on the sword teleport and orbiting mechanic, so we built the bosses and arenas to fit them.  Also the game is really small and we didnt want to overwhelm the player too much with more controls for the 5 minutes they are going to play. 

The sliding movement is intended? Yes.  Was it a good decision? Maybe not. The intention was to increase the difficulty of the game a little more to provide a good challenge to the player.

Thanks for the feedback and for playing the game!!! :)