Well done! Everything feels so polished. I can't believe this is done in such a short time.
ZedHunterJR
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Good narrative and story aspect, and the environment reflects that well.
I suppose it would be better if the enemies have something like line of sight, to make the game truly a stealth game.
Btw I think I need to add that the tileset and characters were made by Pupkin, here is the page https://trevor-pupkin.itch.io/tech-dungeon-roguelite
Very interesting game! I'm impressed by the works you guys put into the 3d assets and arts
Gameplay wise, it's rather fun. The lack of tutorial is a shame though, but I guess others thing make up for it
Btw Nick, can you put a quick text tutorial on the game page, that would help a lot. Something like, what each icons on the UI do and stuff, and you have to hold E to interact and etc.
Wow thanks for playing! I didn't think anyone would continue to play after the first boss. Well fyi the bosses are predetermined to spawn at w25, 40 and 60. At that point however one wave could last for ~ 3 minutes so it takes a while to get further.
Again, really appreciate that you check out my game, even go as far as defeating 2 bosses.
I'm impressed the most by your UI design, especially the audio tab.
The gameplay loop is good. I'd wish that the map could be better decorated with maybe landmarks, sky background.
But overall, very solid. Good job on this one!
Edit: Also again, congrat on this submission! Apparently you guys lost a bit of work due to github issue. I don't think I would have recovered from that. Good efforts from both of you!