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This boss is the biggest stack of HP I found on the west coast xD More seriously, this is pretty good for a first prototype ever. What I could advise is to make the combat a little more lively with camera games, particles, and sound effects !


In our Mind we planned that the boss fight should be 3-5 minutes. We calculated the HP but we did not think about that the player needs to move from time to time therefore making the bossfight way longer :D What do you think about the mechanic itself?