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(+2)

The visuals are super nice, especially with all the extra care you took for titles and the itch page. It's a mark of quality. The animation for charging the weapon is dope, and the impact of firing is just right. Conceptually the snake is a very cool idea, but in practice I found it a bit annoying to have to do 180s between trying to navigate the tunnels and turning around to shoot the boss. Overall this game is definitely something special!

Haha thank you for playing, yeah it became somewhat of a sub theme to have the player spin around to look at the map and the boss, I wasn't intended for sure.