Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Aengel Studio

156
Posts
2
Topics
28
Followers
2
Following
A member registered Apr 26, 2021 · View creator page →

Creator of

Recent community posts

Haha thank you for playing !

Let's goooooo

Ahh this is unfortunate, I hope you still enjoyed it, I tried making it run as well as possible as a 3D game on web. Thank you so much for playing !

Thank you !

Very good job ! Solid work bro the game is definitely fun !

Thank you !!

Thank you for the review ! I'll play your game for sure.

Very cool game ! The art is REALLY good, and I also like the teleport of the ship because it felt very reactive, I just didn't feel like adjusting the orbit helped me a lot to beat bosses, on the final boss it even caused my death because I got lost in the controls and couldn't readjust it. But it doesn't matter because all the other game-play is really nice so I could still enjoy it !

Very cool game ! The art is REALLY good, and I also like the teleport of the ship because it felt very reactive, I just didn't feel like adjusting the orbit helped me a lot to beat bosses, on the final boss it even caused my death because I got lost in the controls and couldn't readjust it. But it doesn't matter because all the other game-play is really nice so I could still enjoy it !

Thank you for playing ! \○/  I'm glad you enjoyed it ! 

(1 edit)

Thank you for playing and rating, I really appreciate it. No problem I will take a look at yours a bit later. 

The jumpscare wasnt intentional at first but I decided to keep it because it worked so well haha.

Thank you so much for playing, I hope you had a great time !

Impressive narration ! I'm biased because I love Thailand haha, very good job. Maybe the bosses were a bit easy since I finished the game on the first try, but I still enjoyed it ! 

Thank you so much for playing and rating, I hope you enjoyed some bosses !

Thanks for playing ! Sure I will take a look

Oh I'm sorry for the unclear instructions, basically you right click to spin the cylinder of your gun, then a circle appears around your crosshair and you right click every time that circle becomes yellow. With every sucessful spin you gain 1x combo. And to open the door you have to shoot the box on the wall with a 5x combo.

Thanks !

People should be paid to leave reviews like these, thank you for all the info ! About the bullet it is indeed that you can't increase the combo further then the bullets you have in the mag, although I agree on the fact that this would need some more indications. About the map unfortunately it's one of the last things I put together so it probably got a little less love then the rest haha (I tried covering it up by changing level tint and disposition of some corridors but I definitely see why you felt that levels looked similar). And I kinda had the same issue with the bosses where I would have liked to add more to them but the time was kinda short. 
I'm very glad you took so much time and effort to rate our game, so really thank you for playing ! (Rick-roll was necessary :) )

wow what a nice comment,I'm really glad you enjoyed it. Thank you so much for playing !!

Thanks a lot for the kind words ! ( j'aime aussi la france ) 

Thank you so much !

I'm glad you found the mechanic easy to understand, some people didn't fully get it at first. Thank you for playing and for the review! 

Haha, yeah that one scared a lot people, thank you for the review ! 

I'm very glad you liked it, have you tried the downloadable version ? maybe that one runs better on your computer. In any way thank you for playing !

Thanks for playing !

This means a lot to me, thank you so much ! 

Ahhh this is such a nice review, thank you for playing !!! 

Ah very nice, I'm glad you liked it !

To be honest this feels like a really polished game, everything fits together and at first I didn't even read the controls and still figured them out alone in a few seconds, so really intuitive. I would have liked to see more bosses, my first thought was that there were too many attacks for a first boss but since there are none afterwards I think you actually did a good job at balancing ! 

Thank you very much, we appreciate the review!  \o/

Haha thanks a lot, that is the vibe we were aiming for. I hope you could still enjoy some bosses, I agree with a bit more polish the game could have an easier learning curve for beginners. 

Thank you !

Haha light punch I hope you like the fact that you influenced elements of the game - I definitely had fun making them . Thank you for playing !

Ah I'm glad you like these, yeah I've had several people kinda complaining about controls, I hope it was still okay ! Thank you for playing. 

That is so nice, I love these games too and have definitely been inspired by them. Thank you for playing ! 

Damn that is so nice to hear, thank you so much ! \o/

Thank you for your in-depth review ! I'm very interested in the bug you found with the camera, I don't quite understand what the problem was, is like hypersensitivity, or the camera randomly moving back ? I had this kind of bug in early versions of the web game with the camera flick but I thought I fixed it. I'm 90% confident the bug shouldn't be there in the standalone version of the game (might be wrong though), so if you want the better experience you could play that one ! 

Thank you so much for these incredibly nice words, this means a lot to me ! I got a few friends to playtest the game and sometimes stayed up until 5 am to fix bugs so I'm really glad you couldn't find any (Often times there are bugs with 3D games for sure). Well tbh I would definitely like to market the game after the jam and I'm already seeing a surprising amount of interest around it so why not !  

Thank you so much for the feedback, actually surprisingly the head bob feedback is not the first time I hear it, so this is definitely valuable info ! I have many games to play still but I will probably check yours too since it looks really good !