Thank you for playing, what boss didn't you like so much ?
Aengel Studio
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Your game gets a high rating from me since I genuinely enjoyed the casual aspect of it, I think i spent over half an hour playing this. It's very polished overall. If I had to add something negative, it's maybe that some items feel a bit useless, but balancing is hard in such little time so it's alright.
Great game, even for someone who is really bad at bullet hells it was enjoyable, I think it's very smart to include the continue button. The visuals are stunning and everything fits well together. Only thing that I would have personally liked is that bullets slow down while in X mode, also some bosses felt like they had A LOT of phases and were a bit long. Thank you for this submission !
Yeah it is true, there are many elements to be aware of at the same time, especially after the first boss (I already tuned down all the bosses a lot, but I get that it might be hard to do everything together at first). For new players it's hard, but I'm glad you made it to the third boss. Thank you for the review !
Yeah, the new version includes the new UI. I see what you mean, I think its 2 different approaches, you would expect the player to see the attack and be able to dodge it if you press dash quickly enough. The problem with this, since the boss will only do that one attack, if you can dodge every attack by just pressing 1 button it will be too easy. I expect the player to anticipate the attack when the boss is close. That said I appreciate your feedback and it would be totally valid for me if the boss had more different attacks. Thank you !
Thanks for playing ! So about the leaderboard, since you are playing the web version I don't have a way to record your name permanently, if you play the downloadable version it will keep the name you used through every session. It is true though that I shouldn't be setting the name in the leaderboard without a score, For the dash making the dash better, what would you do ? Showing the cooldown, and making the invincibility longer ?
Thank you for the feedback! Well the dash is essential as it is used like a dodge for its invincibility time which allows to dodge the aggressive attacks by simply pressing it, not physically dodging it. Thank you for playing, a lot of updates are comming until the end of the jam on balancing and content.