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Aengel Studio

40
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2
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7
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A member registered Apr 26, 2021 · View creator page →

Creator of

Recent community posts

Hey great game ! The movement feels really good once you get used to it. I think the levels are a bit too repetitive/long but else good job !

Very cozy game vibe, I love it ! I encountered a few bugs bug nothing dramatic. The game might just need more content for difficulty around the last levels. heads Up !

Good job, I really enjoyed it, only little annoying thing was getting back on the ship or moving from the left to the right of the ship.

Good job !  Simple mechanics and they work well, just at moments like in the maze I felt the game was really slow, going slow was too long, and going fast left no reaction time for the stars. Really appreciated it overall though !

If that place is behind the tentacles tunnel then that means you have to wait until you are decayed to reach trough the breach. 

I definitely think the level needs am introduction though, thank you for the feedback ! 

Thanks ! I think you are very right about respawning, while playtesting I didnt take into account that the player has a no button to restart!

Hey, thanks for the feedback! we hadn't much time to playtest the level unfortunately. There were checkpoints spread all around the map but they might not be enough.

And the speed and jump height is indeed dictated by the decay level to allow for the puzzles in the level. I'm sorry to hear you didn't finish the game, I think I have to aim on too easy levels rather then too hard next time ! 

Thank you !!!  Yeah that's exactly it ! BUT he's named Spotty for ... ehem.. copyright reasons.

Thank you so much, I really appreciate it 

Very cool game, unfortunately the top and bottom arrows are nearly impossible to catch all of them.

Quite addicting, it's a twist on mine sweeper but a bit easier which is appreciated. I got to lvl 13 and stopped playing.

thank you, very nice ! you reached the juggernauts ?

thank you for playing, I’ll probably make a seccond version where all these problem are addressed ! 

thank you for this in depth review ! I’ll think about making it more clear next time. Also I wanted to do the separations on the charm meter but I forgot it haha 

thanks a lot ! Yeah I kind of wanted people to find out what the cards do by playing the cards but it wasn’t a good idea haha 

Thank you, have any ideas on what could be improved ?

I got to the wave 50 and could have kept going. Very addicting but a little bit too easy.

Really a good game, I love the art style ! however maybe a little bit too easy, i finished all the bosses without dying. Also there is a lot or artefacting with the tilemap. 

Simple game but incredibly well made, I love it ! Couldn't beat the last level it's pretty hard. Thanks for sharing this game !

Great art style. This story-telling game genre is a bold task to take on in 72 hours but it's quite well executed !

Absolutely great game. This is indeed very charming. More difficult puzzles would really be appreciated !

Thank you for playing, I will write the descriptions of the cards in the comments so people don't get confused. The highest cost card is a card that heals the player for over half their hp !

Very cozy little game, however i had a bug at some point where i was stuck in a dialog so i had to close my shop :c

The art style is incredible, I love the intro scene. I would have maybe liked a little bit more responsive movements but overall the game is really good !

No gonna spoil, but what a plot twist at the end

Very cool game, the difficulty balance feels very nice, i enjoyed it until the end !

thank you for playing ! I’m really glad you enjoyed it, I can see that missing the tutorial is quite recurring on my game, I should have made it more obvious …

thanks a lot for playing my game ! To deal with the juggernauts you have the love bomb that will charm anything even them ! Yeah I can see now the game isn’t very self explanatory, I hope people will take the time to understand the mechanics.

Very cool game, sometimes it's tricky to figure it out but very enjoyable !

Thank you ! Yeah it's kind of different from what we know, i tried making a small tutorial but it's surely not enough? How far did you get or did you get bored too quickly ? 

That’s a lot of really interesting ideas, I’m looking forward to it, thank you !

thank you ! There is in fact a power up you can collect by flying through, it’s a cloud, it refills the thunder, the wind and gives you points, it’s maybe not well balanced enough so you never see it spawning tho, the chance of appearing is quite low 

thank you ! :) 

thank you ! Yes it’s really unfortunate… I hope it’ll work out better next time 

Hello, i'm forming a group currently, do you have a discord account so we can discuss?

Could you please add me on discord

I'm a programmer and I have around 4 years of game development experience, I'm making a team and I need an artist and a composer to participate with me in the GMTK game jam and also maybe other upcoming game jams. Here's a preview of what I made alone for a past game jam : https://jayengel.itch.io/rumplestilskin. - My discord : diamoundz -

Hello, I like your content, it's been already 36 days but maybe you still need a team. I'm alone and looking for a sound designer.

I made a lot of games in the past, i have good experience in game design and development, I'm looking for a team to work with as the game jam is 2 weeks long. 

hey, I’m currently preparing for this metroidvania month, I like your work on YouTube, would you be interested in teaming up ?