The game is still incomplete, unfortunately I didn't get around to adding player health/ defeat conditions. In the updated version, you may need to focus more on dodging! :P
Was trying to figure out a bunch of issues with the core game mechanic, which took up way more time than I wanted it to lol (Grapple/ velocity math was more complicated than I originally anticipated)
Interesting, I'll have to see why the sound effects/ music doesn't work in Firefox.
Glad you liked the music! The musician is very talented and always does a great job! :D
And glad you like the art! That is my favorite part of game development (Now I just need to develop that love for coding lol)
Hm... I could increase the speed of the character, increase the gravity of him a bit more and maybe tweak some of the grappling logic. I kind of skipped testing player balance due to time but I'll go back and make some changes.
Player health will be pretty easy to add in. ;P
Ah, glad you caught on to the spinning combo mechanic! (I wanted to have a tutorial to teach the player, but I'll have to add it in a future update.)
Thanks for playing and giving feedback! (This has been helpful and I've made a few notes on what to focus on for the update.)