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(+2)

Looks great and I like the autobattler mechanics, but I encountered two issues:
- After a while my inventory was full and I couldn't sell anything in the shop, even after saving and reloading it wouldn't sell any of my items, which also meant I couldn't buy anything (web build, Firefox)
- A lot of the keywords would benefit from a tooltip, or a manual that tells you what they do. As funny as "delicious" is as a trait for a sword, I have no idea how it affects my build

(+1)

Thanks for playing!

The issue you mentioned is known, fix for it below : 

Because its a buy/sell button we ended up having a bug where we check "fullInventory" before "isBuying" the way to get around it is to upgrade a sword once to get a free inventory slot so you can sell again. Sorry for the inconvenience the crunch was real. <3 

We want to get all stats in each menu similar to the shop, but we have a wiki

Delicious is a self-heal ability :) . 

(+2)

Thanks for letting me know, of course jam games will have a few bugs, but it's nice to see that you have a wiki that you could maybe integrate into the game if you choose to keep working on this project.

(+1)

Plan is definitely to include all stats everywhere for sure! :D

Wiki is an in-between solution now that we are unable to update until the jam is over.