Interesting and fun little game. Would love to see more varied stats for enemies the player can posses from the start. Could have it so archers are much faster and speed also affects the swords movement as well. Sometimes respawning enemies would respawn a bit quick and would lock onto you even though they are out of typical aggro range. I feel the swords move speed should be faster than enemy move speed, else they can really catch up to enemies if the player’s body is far away. Might want to increase dead body timer to allow player some more time to think or pause the game while looking. Maybe arrow indicators up, down and equal would be good to easily show if the stats are different than the current body.