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Liked the intuitive tutorial, in that I saw my enemy spin to reload, and figured out I had to do the same. Also liked the spin to reload.

But the game has nothing interesting after that, and the boss has too much HP without being too engaging or challenging, whilst being hard to hit, so the motivation to continue the fight waned quickly. A fast-paced shooter with less health and more action in this style would be quite pleasant. 

I completely disagree... The boss also stands on a spinner and receives a buff, so the boss becomes more challenging as time progresses. Everything is explained below the game window: "Spin to reload and ...". Maybe if you made it past the first boss you would have a different opinion, but I guess it was too challenging for you

It wasn't challenging it was too boring to want to continue playing

We definitely could have fined tuned the HP. Typically when playing it I would go for all Damage Buffs in order to burn through the health faster. Which should have been a warning sign. But thank you for playing!