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(+1)

Thanks for the fix! I came back and gave the game a play. My main issues were that the text takes ages to get through without a skip option, and the combat is difficult when the enemies can all shoot at any angle but I'm limited to just shooting upward. I liked all the different enemy textures and types, and the overall experience was smooth and polished. Very nice parallax effect with the stars in the background. Nice job!

.Yeah I sadly forgot to add dialog skip button in the end. I also wanted to make a level select screen but ran out of time. 

I took inspiration on bullet hell games that is why I made it only shoot forward while the enemies have diferent types and shooting paterns. This being one of my favorites: Castle of Shikigami

Thank you for the detailed feedback!