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(+1)

Love love love the dithering/picocad graphics. Big props for making golf spooky I think that's super sick. The whole lighting idea is just really cool! My only criticism is that the last level doesn't really use the dark/light mechanics that much,  the previous level did more  with the core mechanic. Maybe you could incorporate a rotating light for the lighthouse? Overall, the vibes were immaculate, great work!