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Mitchell Dunning

17
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A member registered Aug 04, 2020 · View creator page →

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Recent community posts

There are definitely plans for all of those things, so stay tuned I guess. Thanks for playing!

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I was confused at first with the difference between throws and passing, but once I got the hang of it, the game was really fun. Good balance, I found it decently challenging. The only thing I think I would want to see is more levels, to teach the controls and give a feeling of progression.

Took a minute to get the gist but once I did this was pretty fun. You did a great job balancing the two modes. The art was awesome!

Really liked that the core design still had that progression feeling like so many survival games do while being a role reversal where you're fighting the survivalists. It gives the game some interesting balance. Great game and great work to the team!

This was so good. The lighting and sound were top-notch stuff. The layout felt cramped but I was always finding new pathways throughout it as I unlocked each set of doors. The alien and the accompanying shake effect kept me on the edge of my seat. And icing on the cake is that pulse-pounding alarm effect. Absolutely outstanding!

I think the art is really cool and I like the 2.5D perspective you got going on. Gameplay wise I wish there was a way to telegraph more clearly which way the human plans to go. Maybe also a way of using the obstacles in a ranged fashion where they create noises that the human player tries to avoid. 

This was awesome! The clean design, simple but striking art, and really fun action puzzle mechanics make this probably my favorite of the jam so far. A+

Simple, straightforward, and oh-so-fun.  Great stuff!

This was excellent! I really liked how you chose to approach the theme

This was really fun! I think some icons to track conditions like "broken arm" and "throat infection", sort of how "best buddies" have a line between them to help you remember. Overall great game and great work! 

A little confusing but a really unique and creative concept. Nice work!

Fun, creative, and hilarious. Great stuff! I really liked that certain buttons got removed sometimes.

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Thank you! We're excited to keep working on it.

Seemed like the navigator's blocks wouldn't stay in place. Couldn't get very far. Otherwise a very interesting and pretty game. GG

3167

2333 git gud

just got 1857, do you accept the challenge?