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I've been really excited about your work since playing Tunnel Funnel, and this did not disappoint!

Loved the character designs, especially JD's series of orbs with cones in them. The texture work was great, lending the whole thing this very particular uncanny vibe that seems to be a common aspect across your other games that I'm really into. Was also very appreciative that the game had a checkpoint system, as I got stuck on a rock in the cave and had to restart, so big thanks for that. Loved the coin collecting sfx as well, great work!