An interesting game, rather than having some weapon you spin, you instead spin the level.
However due to the nature of the game, most of it feels like blind falling, you can't really aim for the health pickups or anything as there's little to no time to react before you fall past.
This isn't necessarily bad but it feels like you have little control. Maybe some form of mini-map with coloured dots for pickups and a simplified layout of the map would help.