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I wasn't a fan of the player camera. It felt that it was to far for me. The push mechanic was a good way to get rid of the balls by pushing them in a hole. Maybe you could increase the speed of the enemies so that the player doesnt outrun them.  I was able to collect 27 coins but the remaining coins felt unreachable for my jump height. 

(+1)

I might rework the game when the jam is over and will consider all comments.

For the jump height I wanted to leave the player to find out how to reach higher coins, but this probably was a mistake since not everyone found out how it works. The player can use the enemies when blocking to bounce of them to get the higher coins.