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giohd

38
Posts
1
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7
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17
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A member registered Aug 01, 2019 · View creator page →

Creator of

Recent community posts

Thank you : )

Thank you for the feedback. It was a game I made quickly and I'm always willing to keep learning.

Thank you

Thank you for the feedback!

Haha

I liked the game design idea about repairing your ship .  I spent some time learning how to play. Maybe you could add a control screen or a tutoral in the game somewhere.

Sword can be used to slay the monsters that block the path to your destination.

The game was unique because you added 2d to a 3d game. I don’t think I have seen this before. I hole mechanic that you added. When I attempted to walk back to the other side, I was able to just walk like there was no hole there. 

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The game was enjoyable especally when you added the story element of talking to the demon king that would free you from the curse. I like that the rocks on the ground were scripted to create a realisic look to the enviroment. I got stuck on level 4 after clearing the enemies notting was happening but still said i had 8 left. 

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DrillBot was a great fit in implanting the hole theme. There were some moments I ran out of ammo and was forced to start over. I liked the idea of riding on your own rockets. Maybe you can add more ammo picks for the player to find near the main path of the game so if the player uses it  they can find more ammo in their course. The game was fun to play and had nice level design. 

Great game! It's almost has the same hole idea as mine with avoiding the holes. I liked that the speed increases the more the player progresses in the game. 

The game design was great. I liked that I was able to tell the holes where to go in order to kill the enemies. If i could change something in the game I would lower the volume. 

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I liked the music that you added to the game. The game music blended each time the next hole was made. It fit the theme very well by creating holes in the environment. The game was fun with the music at the same time it made it great!

Character wasn't made by me. I used an character from the unity asset store. That's great, maybe hard is good.  Thank you for the feedback!

Hello there, Took me 3 minutes to figure out how to play the game. Then i noticed that I add to drag and shoot. Maybe you could add a main menu showing the controls instead of in the background of the game. The game fit the theme nicely  by going in the holes. Maybe you could add sound when they enter a hole or shoot the ball. Overall the game was a good design. 

Very nice game design.  The game tutorial was very helpful in telling me how to play the game. I liked that everything in the game had its own sound. 

Thank you for the feedback! Of course!

The game was fun! I feel like the tutorial was a good intro. Maybe you could of added the monsters that were on the first level. I found out the monsters were harmful when  started dying. 

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This game was interesting. I liked that you added a coop version. I decided to try the coop version after having some knowledge. I ended up doing alot better by not having to watch one of the sides. One thing I would say is if the player loses they could have a option to go back to main menu to recheck the rules.

https://giohd.itch.io/cosmic-tears

I enjoyed the music in the game. One thing i noticed when I switched to the dagger and dropped my basic sword. The sword name was called "Test". Overall the game fun!

I enjoyed the music in the game. One thing i noticed when I switched to the dagger and dropped my basic sword. The sword name was called "Test". Overall the game fun!

Great job was a fun game my final score was 44122 with 9 minutes. 

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This game was fun! I played it all the way and beat the game. Maybe you could add more then 7 waves and more enemies to go after the player after a few waves. My favorite camping site was on top of the stairs where they only had one window to reach me.  I love the graphics at low poly too! One things you could add is more noises to the enemies.


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Great job on the whack a mole game! I liked the crazy music that you added to blend with the crazy moles. One thing I can say is that the attack animation wasn't playing most of the time. Maybe the attack animation is playing to fast?  Overall the game was fun and exciting! 10/10!

I wasn't a fan of the player camera. It felt that it was to far for me. The push mechanic was a good way to get rid of the balls by pushing them in a hole. Maybe you could increase the speed of the enemies so that the player doesnt outrun them.  I was able to collect 27 coins but the remaining coins felt unreachable for my jump height. 

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The game was entertaining with the mechanics and the different type of enemies.  Although, maybe you could add more color to the floors or walls. 

This game was fast paced.  The Harry Pottor music at first made it feel like it was going to be a magic game. I liked that you set up a story and a tutor for the player in the beganning of the game. The pit in the beganning felt that it was to big a jump for me. Although later I adapted to the way  the ropes work.  If I could change something, I would reduce the speed of the player a bit. 

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The first level was a crazy level! If I were to change someting of the game. I would change the menu music because it felt like it repeated to often. The game was challaging and fun. I liked the music in the level that when hurt it would turn into sad music. 

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Hello Tjj050903, I attempted to download your game but was told there was no download on the itch app. However I managed to get the game downloaded by going to the browser. 

The game was interesting, I liked that you added text to tell the story and also if when dying the text would do a recap. The game fits the jam theme very well. The only thing I can say is that maybe you could of  added  ambient sound in the background or music. Overall the game was great!

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Very nice on the game design. Maybe you can add more colors to the blocks in the tutoral. The second level was exciting. I like the idea where I couldnt stop or I would be shallowed by the void. The teleportion mechanic and the planet decaying in level 2 was enjoyable to watch. 

Thank you for playing!

Yes, there are black holes in the ground that will automatically kill you. No human can survive it. Did the hole blend in with the environment to much? 

This game made me feel like I was jerry from tom and jerry. I lost all my friends when I opened the door to the tricky mouse hand. The game was entertaining and the music blended with the game!

Great job on the game. I really liked the visuals in the level with the nice music. 

What does everyone think the theme will be about? My first guess is its going to be about  Old and ancient.