Thank you : )
giohd
Creator of
Recent community posts
The game was enjoyable especally when you added the story element of talking to the demon king that would free you from the curse. I like that the rocks on the ground were scripted to create a realisic look to the enviroment. I got stuck on level 4 after clearing the enemies notting was happening but still said i had 8 left.
DrillBot was a great fit in implanting the hole theme. There were some moments I ran out of ammo and was forced to start over. I liked the idea of riding on your own rockets. Maybe you can add more ammo picks for the player to find near the main path of the game so if the player uses it they can find more ammo in their course. The game was fun to play and had nice level design.
Hello there, Took me 3 minutes to figure out how to play the game. Then i noticed that I add to drag and shoot. Maybe you could add a main menu showing the controls instead of in the background of the game. The game fit the theme nicely by going in the holes. Maybe you could add sound when they enter a hole or shoot the ball. Overall the game was a good design.
This game was interesting. I liked that you added a coop version. I decided to try the coop version after having some knowledge. I ended up doing alot better by not having to watch one of the sides. One thing I would say is if the player loses they could have a option to go back to main menu to recheck the rules.
This game was fun! I played it all the way and beat the game. Maybe you could add more then 7 waves and more enemies to go after the player after a few waves. My favorite camping site was on top of the stairs where they only had one window to reach me. I love the graphics at low poly too! One things you could add is more noises to the enemies.
I wasn't a fan of the player camera. It felt that it was to far for me. The push mechanic was a good way to get rid of the balls by pushing them in a hole. Maybe you could increase the speed of the enemies so that the player doesnt outrun them. I was able to collect 27 coins but the remaining coins felt unreachable for my jump height.
This game was fast paced. The Harry Pottor music at first made it feel like it was going to be a magic game. I liked that you set up a story and a tutor for the player in the beganning of the game. The pit in the beganning felt that it was to big a jump for me. Although later I adapted to the way the ropes work. If I could change something, I would reduce the speed of the player a bit.
Hello Tjj050903, I attempted to download your game but was told there was no download on the itch app. However I managed to get the game downloaded by going to the browser.
The game was interesting, I liked that you added text to tell the story and also if when dying the text would do a recap. The game fits the jam theme very well. The only thing I can say is that maybe you could of added ambient sound in the background or music. Overall the game was great!