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(+1)

Good idea but I'd like to see the planet's explode and I don't understand the meaning of getting closer to the target if that didn't provide me any advantage.

(1 edit)

Thank you for the feedback.

The planets are meant to explode, however at the last minute the particles just randomly stopped showing (some weird Unity 6 bug).

Moving closer to the target is useful for dodging certain attacks later in the game, such as meteor showers and rocks that orbit the Planets at a distance.