The game felt very snappy and clean to play - the bosses' attack patterns were excellent to play around and most of the time getting hit was because of player skill issue, not the game. I loved the totem design and how you can roll different segments that created unique patterns, which made each fight feel very fresh, even after I played all three difficulties. Make sure to not use square all-caps fonts for large paragraphs.
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Thanks! The square caps thing couldn't be helped actually. None of those letters are actually capitals. Those are lowercase in the font. Upper case has a bubbled effect in most cases. The font in question. I'll agree though it might not be accessible but it matched presentation too well to ignore. Perhaps an option for font swapping would help.