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(+1)

That last puzzle was a doozy because I guess I brute forced my way through the previous ones without figuring out the teddy controls were independent, but that gave plenty of time once I did. Players get tripped up by simple stuff like that too often and I'm just as guilty, not realizing a core mechanic exists if you don't force them to use it to pass a simple puzzle before you send the real challenges, zelda games love to make you light a single torch to leave a room or whatever. But overall game is too spooky / 10 but thank goodness for teddy