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(1 edit)

It's an interesting concept, reminds me of "Paper, Please".

Now it's kinda buggy, so I can't even finish the 1st level, but you can release a new patched version, I guess, and I'll give it a try.

PS In general, I think you should let the player in on secrets slowly. Not just "Now I make little origami and after 1 minute I lose with a message "YOU FAIL YOUR MISSION, SOLDIER"". That just doesn't work. I suggest you research how "Papers, Please" slowly gives away secrets.

Thanks for the feedback! It went a long way in improving the game! :)