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I really want to say something smart here but I can't think of anything, so I'll just say how much I like the vibe of it.

The universe is really convincing, I found myself immersed effortlessly. I look forward to see what kind of game you will make in the future.

A great thing to hear! With so many strange, unexplained concepts coming in from the beginning, it was a bit hard to choose how to put the player in the world. In the end I went with  the teaching a baby to swim approach and just threw everyone in a river while hoping for the best. (For a book this approach would be suicide, but I think it works in games because players come in wanting to take control first, rather than getting 5 pages of exposition to then have a hint of what they're able to do.)