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Really appreciate that! We wanted it to feel like a full experience, so it’s awesome to hear that came across. Totally get what you mean about the spikes - they can be hard to spot when focusing on parries, so we’ll look into improving that. The upgrade pacing is something we’ll be discussing tweaking as well, so your feedback helps a lot! And yeah, a controller would definitely make movement feel a bit smoother. We’re excited to expand the game, so suggestions like this are super valuable, thanks again!