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(+2)

Pretty fun, would suggest having nearby xp things merge together if they stay on the ground for long enough to improve performance (and maybe the wisps too since they have the same problem, notably when they all die at once), but otherwise enjoyed it. Wil definitely come back for the infinite growth update later.

(+1)

That's a good idea, some performance monitoring once ground objects/enemies pass a certain number should be an easy enough implementation. I'll keep that in mind for the update.

And thank you!