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Delusria

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A member registered Mar 25, 2024 · View creator page →

Creator of

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Thank you! (The next update will be the biggest!)

Good catch, this is the first I've seen of that bug, I'll have a fix for it by the next version.

1. Indeed, there will be a lot of that coming. 👍

2. Maybe, some things like that will certainly happen though!

@i love NTR2 
Right, the game only has the first 7 missions available but once the rest of the levels are added it will become a bit more relevant. For now it's just a warning for future content.


@Le Flop 
Yea after the date mechanic was added the game fell into a bit of a gray zone when it comes to NTR. I wanted to be on the safe side since the relationship gets a little more serious as the game goes on. (And thank you!)

Unfortunately this will definitely be the longest third so I don't have a good ETA yet. (I forgot to mention sound will be a big chunk of this final part as well. 😅)

Glad you're hyped though! 😊

Unfortunately I currently have no idea how to make Android builds or troubleshoot Android bugs for said builds.

That one sounds like an older bug, which version do you have?

There is a fail-safe that kicks in after about a minute, which should allow her to move again.

Glad you are liking it so far!

I felt like I rushed the sound a little too much so I'll definitely be adding many more sounds for this next update (both in previous levels and future levels). 

Thank you for your suggestion as well! Sounds that change when you spend enough time on a level are definitely things I can implement. 👍

Thank you! 

For clarity I'll be putting in a development progress bar in the main menu for the next update as well. 👍

Those can only be cleared if you have 2 or more equipment. (Unless there's a bug preventing you from clearing it.)

Aside from certain bugs there is no official way to get level 3 BE. That will be much more common in the next update though. 👍

Glad you liked it!
Plenty more moments like that in the upcoming version. 👍

Basically another word for scavenger but more specific to ships and the sea.

Everything required to get on Steam should be available in v0.6 so [unless they bring up something new] I should be able to get it on that platform around the same time the next update is released. 👍

(If not I'll give another more accurate date for the Steam release in one of the future devlogs/game description.)

?

Thank you!
Unfortunately the speed I finish artwork at isn't consistent for every piece so I don't have a good estimation of when I'll be done for now.

Definitely! One of my favorite additions to this upcoming update 😊

Noted! 📝👀

That would certainly be a fitting name reveal 😁

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😁🙏

kinoko? 👀

Thank you!

Happy to hear it! 🙏

Honestly, I can't wait for v1.0 😁

Same here 😅

Everything is starting to come together 😊

I am thanks! You're welcome! 

Glad to hear it, hoping for all the big stuff in the next two devlogs 👍

This is the first I've heard of a problem like that. It sounds almost like something removed your administrator privileges on your PC.

If I were you I would check to see if you have lost any other privileges regarding your windows security. Aside from that I can only think of doing all the basic security steps to find what caused the problem. (ESPECIALLY if it's ONLY my files that can't be deleted.) 

If you need the files removed quickly there's also software that works well with removing files that can't typically be deleted but I have no idea what those would be.

Thank you!

I've got a fix coming for dialog prompts missed on some interactions and the next update will have sizes stored in the gallery as well. 👍

Currently I'm super close to progress report 2/3 (maybe another week.) Once I finish with that I'll be onto the art of the update (Hopefully less than a few weeks for that, but I'm still bad at predicting how long art takes.) Then 10 levels will be added in the next update! 

After all that is said and done, there will be another 10 levels released with a slightly shorter timeframe (since some of the work is being frontloaded into this update.)

Alright I'll write those down.

Just to make sure:
- If you touch the grey doors from the black side you won't consume the key. 
- The brown doors can only be opened from the black side.

Thank you! Glad you like the salvor interactions so far! Working on a deeper exploration of gameplay mechanics and conversations as well. 👍

Oooo interesting idea, as long as it's a small one, possibly!

Thank you for your support! 

I've been going back and forth for a while on what name she should have, but I think I've got one. Most likely I'll try to drop that in the next update. I got a big fix for all broken convos like the shop one as well. 👍 (Thanks for bearing with me!)

Thank you! 

Indeed it will be paid on steam. Currently I plan on giving steam keys to everyone who bought the itch copy as well.

Thank you! Glad to hear it 😊

I'll write that one down, was that the first area? 

Fair enough, there will be a few speed ups in the next update regarding replayability.

For the sake of people who want to try some of the branching conversation paths these levels will have the same conversations regardless of progress in the game. BUT for the sake of people that would like to replay missions for treasure or for getting all the scenes, I will have the future levels be much more friendly with replayability due to her not needing those full conversations for each interaction anymore.

Also the after mission emails will now have a one-time limit so hopefully no one will run into that problem in the future update. 

I'll check diving percentages and overall chances as well, there might be a bug because the starting dive chance is 0%. 

I hear you on the alt+tab pausing the game problem too. For certain porn game reasons I'll be keeping it as a default option BUT in the future update I'll put a toggle button in the options menu to disable that.

Thanks for your feedback and I'm glad you like the style at least! 🙏

Glad you like it! 🙏 Hoping it will work out well

Perfect! The test builds will be free, and most likely testing will start sometime around report 3/3 (maybe before).  I'll send you the build once I get it set up. 

There was a problem with the oldest versions not carrying over the save, but if your save works on [or was carried over to] versions 0.32 and 0.33 successfully then it should be working with the next version. 👍

Thank you!

Polo 😁

Yeeeaa lol, people were getting curious about the time frame for when I was going to finish gallery mode in CDares.  Had to give them the Soon™