Thanks for your feedback! Glad you enjoyed dodging the projectiles and found the boss abilities promising! 🎯
The sound issue is something I’ll look into—thanks for pointing that out. I’ll also tweak the spin attack to make it harder to avoid and adjust the boss fight to prevent the ‘run, turn, shoot’ strategy from being too effective.
Since this is a prototype, there’s only one boss for now, but I’d love to expand on it in the future! Appreciate your thoughts! 😊