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Wish I could understand what am I doing, why am I doing and why sometimes time rewinds and I start the boss again and other times I can fight until it dies, but the game is so pretty and so fun that it is a delight to experience even with the questions in my mind.

Am I a tennis player? And is the last boss one too?

Is there a reason you chose purple and gold for the palettes?

The colour palette was mainly inspired by my initial interpretation of early concepts of the game's vision—a lonely tennis robot inexplicably misplaced within a barely-lit clocktower must fight its way through other autonomous yet aggressive foes to escape.

While the yellow doesn't have its originally intended effect of conveying the little bit of outside light that does manage to creep into the facility (rather it now mainly allows for contrast between obstacle and otherwise), the purple still stands to highlight both the generally dark surroundings and mysterious circumstances the protagonist and player are subjected to.

(+1)

I think there is a beautiful contrast to it, and the feeling of light and dark was conveyed a bit, because I was thinking it was a hope and despair symbolism. Thank you for answering!