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(2 edits) (+2)

Bought it to support the dev, as family taboo especially mom and son is one of my favs but I have to agree that the 1st one was better.


Don't get me wrong, I liked this one but having a "godlike" figure control everything was a downgrade, it basically lacked the personal touch of the 1st one. (maybe having Igor be the spy and slowly corrupting his family and neighbours would have been better).


The controls were worse, especially the "spicy" scenes, it was clunkier and having to find the exact pixel to progress would detract from the scenes. (maybe having it also be a keyboard shortcut would help here).

Lastly I felt like it was missed opportunity to not have the family all participate in a scene or two considering Igor can have those tendencies.


Hope I didn't come off as too aggressive with the feedback here since I still really enjoyed it and loved the first game. Both are unique and I appreciate your creativity. 

Good luck fun in your future projects and hope to see even more family fun! :D

Thank you! Nice feedback, I tried to make this one's controls / theme / story / cast / etc... as different and distinct as I can while maintaining the CCTV aspect, well, with it's pros and cons. Hopefully I'll pick and mix the best mechanics between the two for the final entry of the series.

(+2)

The cast is great and I loved that you could catch them doing more mundane things as opposed to the first one.

In the first one iirc for the most part chars only appear in spicy events outside a few cases (kids studying or playing games).

Anyway, keep up the great work bro, you always kill it.

Any ideas on your next project?

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Thank you !!!! That's awesome to know, especially since lots said the first one had better features, etc...  

The next project should be the final entry in the CCTV series (originally thought of 3 different games), in which I'll pick and mix the best features out of the two.

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Think that the biggest take away for me comparing the first to the second, is that the second had way more build up in its scenes/content! With the bullying line the build up was really nice, you have 3 or 4 events before the big scene, which makes it feel very fleshed out.

The mechanics of the first one were a bit easier to work with and it was more straight forward i think that's what people liked more about that one, but i really liked the point system and the UI of the 5 monitors, think it was a very fresh take on this. If you could "lock" the screen on the monitor you are actively watching that would've helped a lot i think with what most people feel as "clunky".

I like both games for the difference they bring, in terms of setting (family dad spying vs spy looking into lives of his neighbors) and in terms of mechanics ( first CCTV having a more easy to work with environment vs the more complex/things to do in the second CCTV)

I think if CCTV 3 has more of a personal angle again like CCTV1 (either playing as the father/son/mother) with the fleshed out scene buildup from CCTV2 worked into it, adding a combination of mechanics from 1 and 2, you have the best of both worlds.

(+1)

Thanks! noted, that's what I'll try to do