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(1 edit)

Thanks for playing! Happy those things are shining through!

Awesome feedback. I had originally had enemies spawn around the player, but didn't have time to figure out spawning while taking into consideration the wall collisions. I have some ideas on how to do it, but just didn't have time to explore those, so instead opted for set Marker3D's and randomizing them around the POI

Yeah my friends also gave the same feedback for the excavator and extraction points. So those are def pieces I'm taking into consideration in updates!

Glad you had fun, thanks for playing!