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Ignoring the performance issues I had (felt like it was running at 20 frames), the game is an interesting take on the boss rush concept.

Rather than fighting the bosses directly you are spinning the rooms around them and trying to get them to move into traps.

Its a cool idea and one with potential, but could do with a little more fine tuning and more complex boss behaviour. I occasionally got warped into a different corner when rotating and other small bugs. Also the third boss just stopped attacking after summoning the bees so I couldn't get to to dive into the spikes anymore.

Overall the audio and visuals are great and the game has a lot of potential.