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Interesting adaptation of the theme into the boss fights. Constructive criticism wise, I think the shooting only being left/right reduces some of the rewarding feeling the player gets from combat. Heal functionality is good for what the game currently is. I think maybe a bit more use of verticality, and better feedback for when defending was done right would help tighten the experience. Well done on the game, hope you enjoyed the jam! 

Thank I will use your recommendation in future updates.